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Entries Tagged as 'design'

RFID Rube Goldberg device – Boing Boing

September 16th, 2009 · No Comments

I particularly like the moment when we wait for the text message to be received.
RFID Rube Goldberg device – Boing Boing.

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Tags: design · media/videos · social media

twitter theory (tweory)

August 27th, 2009 · No Comments

Epeus’ epigone: How Twitter works in theory is a really nice introduction to the social dimensions of the communicrack that is twitter. I’m currently working on a variety of twitter-based game projects with the design group Local No. 12 and find the design constraints of working with 140 characters of text super interesting.
In the post [...]

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Tags: design · games · social media

Spotlight on DML | “We Don’t Need More School”: Learning Game Design After School

July 20th, 2009 · No Comments

I just posted a story about PETLab’s game design curriculum for Boys & Girl’s Club. Check it out:
Spotlight on DML | “We Don’t Need More School”: Learning Game Design After School.

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Tags: PETLab · design · games

Geithner likes Budgetball!

June 24th, 2009 · No Comments

On Sunday June 14th, college students, White House staffers, The House Budget Committee and Treasury Department competed head to head in a national Budgetball tournament on the National Mall – a game designed by PETLab and Area/Code to create awareness around the Nation’s budget deficit. US Secretary General Tim Geithner congratulated participants and praised the game, saying [...]

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Tags: CDT News · PETLab · Serious Games · design · games

NPR Covers PETLab’s Budgetball

April 29th, 2009 · No Comments

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NPR did a nice piece on the recent Budgetball tournament at University of Miami. Budgetball is a fast-paced sport designed by PETLab in collaboration with Area/Code for the National Academy of Public Administration to raise awareness and understanding about the Federal deficit.
Give it a listen: University Uses Game To Teach Money Skills : NPR.

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Tags: PETLab · Serious Games · design · games

My new digs…

April 25th, 2009 · No Comments

Barbara Campagna, chief architect of the National Trust, wrote a really nice post on my visit to Philip Johnson’s Glass House for a “conversation” and lunch I will remember for a very long time. I’m the professor of “game design” she mentions ; )
The day, despite a misty rain, was incredible! We had an amazing [...]

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Tags: design