Game Designer, Professor, Optimist

Talks

A few recent talks and interviews.

Game Design for the End of the World: A Talk for Fair Game(s) at Clark University

A talk about the weird systems, speculative worlds and alternate agencies in games that speak to the end of the world and the beginning of something else... Part of the Fair Game(s) series at Clark University, 2022 (clickthrough to video)

John Sharp and I discuss our 2019 book Iterate: Ten Lessons in Design and Failure at MIT Media Lab.

How games, systems, and politics collide - as well as some thoughts on accidentally vegan Doritos.

The New School asked me what I like to think about and teach, and here it is!

A talk at TedxCambridge about games, recess and kittens.

A short and sweet interview from the MIT Director’s Fellows program, of which I was a participant.

An interview for Playtime / The Peabody Essex Museum about games and social change (clickthrough to video on the Playtime website)

An interview for Playtime / The Peabody Essex Museum about games and social change (clickthrough to video on the Playtime website)